How to Implement an Effective
E-Learning 2.0 Strategy
One of the greatest challenges today in
corporate learning and development is uniting people, processes,
technologies, and content across functional and geographical
boundaries. The challenge is to blend disparate learning activities
and instructional methods delivered through multiple channels
and in multiple environments to create a seamless –
or nearly seamless – engaging learning experience. No
small task!
How do you begin to connect the various
pieces? How do you provide learners with access to the best
environments? How do you facilitate the new do-it-yourself
(DIY) learning preferences? What strategy is needed? And,
how do you implement that strategy?
Written
by Senior Brandon Hall Research Analyst Janet
Clarey, M.S., Ed., E-Learning 2.0:
How to Create and Implement a Real-World E-Learning
Strategy provides advice and examples
to help you answer those questions.
What's E-learning 2.0?
The term e-learning 2.0 is used to refer to new ways
of thinking about e-learning. Rather than being based
on a model where the instructor pushes learning content
to the learner, the e-learning 2.0 models emphasize shared, remixed, repurposed, and distributed learning
content.
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E-learning 2.0 includes online social platforms
in which groups of individual learners can contribute and
influence the learning of the group. Chat groups, discussion boards,
communities, and social networks are some Web 2.0 tools used.
Most problems in implementing an e-learning
2.0 strategy revolve around five themes:
- Process and Governance
- Technology and Standards
- Organizational and Learning Culture
- Using Local and Global Resources
- Skills and Competencies
This report expands on these five overarching
themes and outlines a four-step approach for planning and
execution.
Several key points are provided to get you
thinking about how your organization can implement an e-learning
2.0 model that unite people with the following:
- A social platform for informal learning
and collaboration
- Stored online learning (as in an LMS
or LCMS)
- External digital content from a variety
of sources
- Instructor-led, face-to-face classroom
learning
- Structure (e.g., roles, skills, and competencies),
process, and performance
- Options, e.g., personalized and configurable
While no one-size-fits-all model
exists for implementing strategy, How to Create and Implement a Real-World
E-Learning Strategy will provide you with a starting point
for analyzing and executing a real-world e-learning strategy.

This report is also available through
a membership to the Brandon
Hall Research Library. |