Brandon Hall Research

    Sign up for "Brandon Hall News" and get free research downloads. Your privacy is assured.
    Your Email:

    Home > Products

Brandon Hall Research Publications
 
What Do You Need?
Best practices and how-to reports Best practices
and how-to reports

Managing Virtual Teams

Managing Virtual Teams: Effective Practices and Technology Resources New

There was a time when the only way to effectively and efficiently get a project completed was to meet face-to-face with all of the project’s participants. But with advances in technology, co-location is no longer a prerequisite for collaboration. Instead, many companies are having success with virtual teams. Continue>

Online Learning Games for Employee Training: Case Studies and Resources

Online Learning Games for Employee Training: Case Studies and Resources New!

This report contains case studies of how 16 well-known organizations, including the Miller Brewing Company, AOL, Cisco, Sara Lee, and the U.S. Army, are using online learning games for employee training. Continue>

Online Learning Games for Employee Training: Research and Analysis

Online Learning Games for Employee Training: Research and Analysis New!

Games designed for learning represent one of the hottest areas of emerging e-learning technologies. Major learning management platforms have added simulation or gaming extensions that allow them to launch games and track player results. Educational games and simulations now appear on cell phones, and traditional educational publishers have announced gaming initiatives in higher education and corporate training markets. Continue>

Multi-Generational Learning in the Workplace: Overview and Instructional Design Considerations

Multi-Generational Learning in the Workplace: Overview and Instructional Design Considerations

Many organizations have team members that span at least three generations. Does a one-size-fits-all approach to training meet the needs of these different age groups, or should we consider generational differences in designing learning experiences? This report recommends how you can address generational and other issues when designing instruction for workplace learning. Continue>

Mobile Learning Comes of Age: How and Why Organizations are Moving to Learning on Mobile Devices

Mobile Learning Comes of Age: How and Why Organizations are Moving to Learning on Mobile Devices

As our most in-depth examination of mobile learning, this report focuses on the business drivers behind the current high rate of adoption. Also included are six case studies on how well-known organizations are using mobile learning. Continue>

 

Visualization in Learning: 14 Case Studies That Emphasize Visual Thinking

Visualization in Learning: 14 Case Studies That Emphasize Visual Thinking

Because we need to deal with such a large amount of information each day, we read less and scan more. Replacing text-heavy content with well-designed visuals can lead to increased engagement, retention, and recall. This report contains 14 case studies and dozens of images showing how visualization is being used to improve learning. Continue>

E-Learning 2.0: How to Create and Implement a Real World E-Learning Strategy

E-Learning 2.0: How to Create and Implement a Real-World E-Learning Strategy

The term e-learning 2.0 is used to refer to new ways of thinking about e-learning. Rather than being based on a model where the instructor pushes content to the learner, the e-learning 2.0 models emphasize shared, remixed, repurposed, and distributed learning content. While no one-size-fits-all model exists for implementing strategy, this report will provide you with a starting point for analyzing and executing a real-world e-learning strategy. Continue>

Mobile Learning: The Essential Information for Training Professionals

Mobile Learning: The Essential Information for Training Professionals

For years, learning analysts have been predicting wide adoption for mobile learning. But, until now, this has not occurred. Mobile phone companies are at last seeing cell phones as miniature Web-enabled computers in people's pockets rather than as portable telephones. Consequently, smartphone sales are soaring. This report provides the key information you need to expand beyond a desktop-based learning strategy toward one where people can learn anywhere, anytime. Continue>

Building and Fostering Virtual Learning Communities

Building and Fostering Virtual Learning Communities

Extensive evidence suggests that effective learning communities provide important benefits for learners and their organizations. Apart from significant gains in learning, benefits include reducing isolation, enhancing collegiality, increasing job satisfaction, and instituting new approaches to solving problems. This report provides the key information you need to understand and foster virtual learning communities within your organization. Continue>

Learning Technologies for Healthcare Education and Training

Learning Technologies for Healthcare Education and Training

Since human lives are at stake, training in the healthcare industry is rigorous, intensive, and critical. Complicating matters, the medical world changes quickly as new procedures, practices, and technologies are introduced at an ever faster rate. To meet these challenges, healthcare has, in the last decade, embraced innovative learning technologies. This report analyzes how the medical world uses a multitude of learning strategies to improve performance. Continue>

Computer-Supported Collaborative Learning in Training and Development: The Business Brief

Computer-Supported Collaborative Learning in Training and Development: The Business Brief

This report provides only the key information busy learning professionals need to know about collaborative learning. What is computer-supported collaborative learning (CSCL)? What can CSCL do for training and development? What can collaborative learning do for a business? What software and hardware do I need to implement CSCL? And more. Continue>

Computer Supported Collaborative Learning in Education and Training: Case Studies and Key Resources

Computer-Supported Collaborative Learning in Education and Training: Case Studies and Key Resources

This report contains 16 case studies of collaborative learning technologies being used in organizations today. This new report also contains resources for users who want to go further in their quest for additional information about collaborative learning. Continue>

Computer-Based Collaborative Learning for Training and Development: Research and Practice

Computer-Based Collaborative Learning for Training and Development: Research and Practice

Collaboration sounds like a positive idea. It seems friendly, helpful, and sociable. So, the term “collaborative learning” should be equally appealing — even more so when we throw technology into the mix. What’s not to like about using technology to support collaborative learning? A thorough review of the literature on using computers to support collaborative learning shows that reality is more complicated. This report contains a comprehensive overview of the current state of collaborative learning. Continue>

 

The Push for Talent Management: Analyzing Trends, Processes, Solutions, and Systems

The Push for Talent Management

The first report in the Brandon Hall Analysis Series,"The Push for Talent Management: Analyzing Trends, Processes, Solutions, and Systems" provides a concise yet deep analysis of the issues surrounding the important topic of talent management today. In just a couple of hours of reading, you'll be up to speed on the key issues related to talent management today. Continue>

Blended Learning: The Real Story

The Real Story: Blended Learning

Develop employees. Do it faster. Do it with more flexibility and social interaction. Individualize it. Moreover, do it with a reduced budget! Those are some of the challenges we face daily. Where to start? For the most learning-centric organizations, the answer is through a learning strategy that combines multiple delivery methods and formats. Continue>

Talent Management

Talent Management: A Complete Guide to Strategies, Systems, and Issues

To maintain a competitive advantage and to meet the demands of business, organizations need to identify, select, and develop their employees in a way that both supports the company’s business goals and provides employees with clear career paths. In other words, organizations must become deliberate and strategic in their programs for managing their talent. Continue>

Sales Training Initiatives: Case Studies of Successful Program Rollouts from the 2006 Brandon Hall Awards

Sales Training Initiatives

Sales training is often as unique to individual organizations as the products each sells. A sound sales training program is critical to meeting business goals and maintaining a competitive advantage in the marketplace. This report provides five case studies of successful sales training initiatives by such well-known companies as AT&T, Avon, and HSBC. Continue>

Best Practices in Sales Training

How can you get real business results from sales training? We took an in-depth look at successful examples. Continue>

Linking Training to the Business Goals

This report provides detailed case studies and an analysis of how six industry-leading organizations make training a key driver to attaining their organizations' goals. Continue>

Leadership Development

If your organization is committed to developing superior managers, this report can help. It examines high-profile organizations with superior leadership development practices. Continue>

How to Design for the Live Online Classroom

With this report, trainers now have all of the information they need to go from tinkering with the technology to becoming an expert at designing and running live online learning initiatives. Continue>

How to Manage a Large-Scale Learning Initiative

Twenty years of lessons learned in the education, training, and performance improvement industries are condensed into one report for you to use in your own learning initiatives. Continue>

How To Develop a Request for Proposal

RFPs can be a lot of work, but they're worth it. We've collected everything you need – including templates – to write your own Request for Proposal. Continue>

Outsourcing the Training Function

What's the story behind outsourcing? Find out with this report that shows you why it's a hot topic and what it means for training. Continue>

Making E-Learning Work in the Nonprofit Sector

The nonprofit sector is a unique industry with its own culture, language, and processes. This report details the unique challenges – and opportunities – that face nonprofits in their training practices. Continue>

How to Create an Internal Proposal

The goal of this report is to help you develop a proposal that results in funding for your learning initiative. Comprehensive guidelines and practical tools help you build an effective business case. Continue>

 
© 2010 Brandon Hall Research